Tag Archives: electro-spark

Toy Biz Electro-Spark Captain America Action Figure Review

I love 90’s toys. I know, they suck. Well, at least by today’s standards. But, see, these are the toys I grew up with and there’s something to be said for nostalgia. Nostalgia makes everything seem better, even when it’s something that really makes no sense at all. Like Electro-Spark Captain America.

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Ok, to be fair, this figure is technically “Captain America with Sparking Shield and Transforming Hover Jet”, and part of the “Spider-Man: Electro-Spark” line, but one can understand the leap to “Electro-Spark Cap”. But before I start to talk about the figure, I need to jump into the packaging, because, well, just look at that Spidey pic and tell me you don’t want to know more!

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OK, so the back of the package sets us up for why these toys have an electricity theme- the only way to stop electricity is with DIFFERENT electricity. I guess. According to the package Spidey and Cap are the only two heroes capable of defeating Electro, and to do it they need to juice themselves up with zapping abilities.  I would think that if electricity beats electricity (which it doesn’t…unless we’re talking surges and overloads), why didn’t Spidey just go ask Iron Man for help? But whatever, I get another Cap figure out of the deal.

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To take down Electro, of course, Spidey needs at least THREE electricity-themed outfits, including Electro-Spark, which includes a robot spider, Electro-Shock, which has some sorta mech suit, and lastly a Steel-Shock armor- because nothing beats electricity better than draping yourself in highly-conductive metal. I guess the gimmick wouldn’t work well if we got “Rubber Gloves Spidey”, which is a shame, really. We missed out on years of “Proctology Exam Spider-Man” jokes.

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Another info bubble on the box tells us that Cap’s electricity powers actually come from Electro himself; Cap’s shield has absorbed enough power from the villain’s menacing attacks to actually retain the charge. Why isn’t this a video game? I feel like there was a missed opportunity here with Cap running around with his Megaman style shield absorbing enemy powers along the way.

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The jet sled thing we see here doesn’t get an explanation on the packaging, so I suppose we are to just assume it’s the means of transport that Cap took to go help Spidey. Or maybe it’s a space coffin a la “Wrath of Khan”. Let your imaginations run wild, kids!

Once you get past the plethora of bright colors and visual distractions on the package (IF you can) we get what is essentially a definitive 90’s Cap figure.

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His face is sculpted in a mid-battle grimace and there isn’t much definition to speak of- if it wasn’t for the paint I’m not sure I’d know where Steve’s face ended and his mask began- but all things considered it’s a damn good Cap figure. Just look at the detail sculpting on the chest to capture the scale-mail armor, something still missing in most Cap figures today. It would have been easy to recycle piece from other figures for this guy, but I’m glad to see Toy Biz go all out for him.

Now the accessories are where things get a bit iffy. Everyone knows Steve Rogers is never without his mighty shield, but this time out it looks like Cap decided to bring a shield-shaped gun to the party. Ok, so the package states that the shield absorbed some electrical charge, which is why when you pull the cord on the back of it, it sparks up. It doesn’t mention, however, why the shield shrunk down, or how it got glued to a chunk of plastic. I know it needs to house the electro-spark gimmick, but it just looks odd being so small and really wouldn’t offer much in the way of protection. Plus the way Steve holds it make it look like it should swirl and create some sorta hypno-ray, but it doesn’t and that makes me sad.

Now if you take a look at the blistercard, you can see Cap holding a size-appropriate shield. It looks like it would be a better fit, but since we didn’t get it I guess we’ll never know. If only we had that one to see what this guy would have looked like…

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Hey, Marvel Legends Cap! Thanks for helping out!

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Giving this Cap a more accurate shield goes a long way to make him look AMAZING! The color doesn’t quite match up with the most recent Legends shield- the 90’s Cap has much brighter colors- but the size looks so much better that it almost doesn’t matter. If I can find a good color match in this size, I will definitely display this guy holding it. I just wouldn’t know what to do with the electro-shield the figure came with.IMG_1846

The second accessory Cap comes with is the Hover Jet that can double as a rocket pack.

It’s cool looking enough, but the wings and handles are barely attached and tend to pop off without much prompting, leading me to wonder how any kid was supposed to play with it. If you can manage to get Cap to balance on it without pieces falling everywhere (which took me some effort) it still is a bit funky. The way his arms are positioned he can’t really hold on to the handlebars, and the feet just slide into the goblin-glider foot cups, so there’s no way to keep the passenger in place. I have a feeling that it found its way to many a toy box’s bottom layer.

It also serves another function, though. Well, two more if you count what the package says. First is the jetpack, which works much better than the sled mode does.

It sorta just rests on Cap’s shoulders and hangs there, but the fit is snug and doesn’t come loose as easily as the other mode does. The leg parts have clips to connect the figure’s legs into, but since Cap is sporting his fashionable cavalier boots, and the clips aren’t wide enough, they don’t serve much purpose.  Funny thing is fits a little better when put onto a modern Hasbro Legends figure, despite being made for the smaller guys.

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Now according to the packaging the jet also has a “lab table” mode where you fold the wings back and can lay Steve out for some unsavory experiments. Fortunately (or unfortunately, I don’t know what everyone is into) there are little plastic tabs that keep you from being able to do that. I even tried swapping the wings to opposite sides to see if that would work, but nope. Looks like Cap escapes experimentation due to poor construction.

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Toys from the 90’s are a joy to play with, and Electro-Spark Cap here is no different. We’ve come a long way since the days of 9 points of articulation and “less-than” sculpting, but it’s always good to look back to where you came from, and even for a toy made before the golden age of action figure collecting, this is a dynamite Cap toy. Well, not counting the accessories, of course.

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